Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Need Technical Help
Need Technical Help
Jun 14 2009, 3:38 pm
By: Fallen  

Jun 14 2009, 3:38 pm Fallen Post #1



So i am using Hyper Triggers and since i cant use the 'Wait' condition i need a way to get around it. I am using spells and the only way i know to do that is with the help of the 'Wait' condition. Also i need it for intro and such. Help?



None.

Jun 14 2009, 3:40 pm Moose Post #2

Armor: 90.50%

http://www.staredit.net/wiki/Death_Counters
See the "Timer" section.

Furthermore, you can run waits safely provided that your hyper triggers are using the switch method or are BELOW the waits.




Jun 14 2009, 3:44 pm Fallen Post #3



Thanks. How would i know if the Hyper Triggers are below though. If i gave them to Player 8 and i use spells on player one, i am not sure how i could get the Hyper Triggers below the rest



None.

Jun 14 2009, 3:47 pm Moose Post #4

Armor: 90.50%

If you are using SCMDraft 2, use the text trigger editor to copy/paste the triggers to the very bottom.
If you are using a StarEdit.exe based editor or SCMDraft 2's classic trigger editor, just keep pressing "Move Down". (holding down the keyboard shortcut will help, usually alt+d ;))

If you have a second computer player to spare (or another required slot), look into Switch Hypers in the article on hyper triggers.




Jun 14 2009, 4:06 pm Fallen Post #5



You know your stuff lol, thanks man.
What is better to use for Spells, Death Count Randomization, or using Switches. I am also planning on have each spell having a chance to have different characteristics.

Post has been edited 1 time(s), last time on Jun 14 2009, 4:21 pm by Fallen.



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